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# GSAIPriority

**Extends:** GSAISteeringBehavior

### Description

Container for multiple behaviors that returns the result of the first child behavior with non-zero acceleration.

### Properties

| Type  | Name                  |
| ----- | --------------------- |
| int   | last\_selected\_index |
| float | zero\_threshold       |

### Functions

| Type                 | Name                                                       |
| -------------------- | ---------------------------------------------------------- |
| void                 | func add(behavior: GSAISteeringBehavior) -> void           |
| GSAISteeringBehavior | func get\_behavior\_at(index: int) -> GSAISteeringBehavior |

### Property Descriptions

#### last\_selected\_index

```gdscript
var last_selected_index: int
```

The index of the last behavior the container prioritized.

#### zero\_threshold

```gdscript
var zero_threshold: float
```

If a behavior's acceleration is lower than this threshold, the container considers it has an acceleration of zero.

### Method Descriptions

#### add

```gdscript
func add(behavior: GSAISteeringBehavior) -> void
```

Appends a steering behavior as a child of this container.

#### get\_behavior\_at

```gdscript
func get_behavior_at(index: int) -> GSAISteeringBehavior
```

Returns the behavior at the position in the pool referred to by `index`, or `null` if no behavior was found.


---

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