GSAIKinematicBody2DAgent

Extends: GSAISpecializedAgent < GSAISteeringAgent < GSAIAgentLocation

Description

A specialized steering agent that updates itself every frame so the user does not have to using a KinematicBody2D

Properties

Type
Name

KinematicBody2D

body

int

movement_type

Functions

Type
Name

void

func _apply_steering(acceleration: GSAITargetAcceleration, delta: float) -> void

Enumerations

MovementType

const MovementType: Dictionary = {"COLLIDE":1,"POSITION":2,"SLIDE":0}

Property Descriptions

body

var body: KinematicBody2D

Setter | _set_body

The KinematicBody2D to keep track of

movement_type

var movement_type: int

The type of movement the body executes

Method Descriptions

_apply_steering (virtual)

func _apply_steering(acceleration: GSAITargetAcceleration, delta: float) -> void

Moves the agent's body by target acceleration.

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