GSAIAvoidCollisions
Extends: GSAIGroupBehavior < GSAISteeringBehavior
Description
Steers the agent to avoid obstacles in its path. Approximates obstacles as spheres.
Functions
Type
Name
bool
func _report_neighbor(neighbor: GSAISteeringAgent) -> bool
Method Descriptions
_report_neighbor (virtual)
func _report_neighbor(neighbor: GSAISteeringAgent) -> boolCallback for the proximity to call when finding neighbors. Keeps track of every neighbor that was found but only keeps the one the owning agent will most likely collide with.
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