GSAIAvoidCollisions
Extends: GSAIGroupBehavior < GSAISteeringBehavior
Description
Steers the agent to avoid obstacles in its path. Approximates obstacles as spheres.
Functions
Type
Name
bool
func _report_neighbor(neighbor: GSAISteeringAgent) -> bool
Method Descriptions
_report_neighbor (virtual)
Callback for the proximity to call when finding neighbors. Keeps track of every neighbor
that was found but only keeps the one the owning agent will most likely collide with.
Last updated